Wild Sense (ワイルドセンス Wairudo Sensu) is a variation of the Afterimage Technique that allows the user to counterattack right after dodging the opponent's attack.
The user dodges an attack by moving swiftly and counter-attacks the opponent with a punch or a kick sending them down to the ground or into the air. The character can also dodge energy waves and rush attacks like the Afterimage Technique does. The attack can also be blocked or dodged if timed right.
Goku uses Wild Sense during his battle against Captain Ginyu on Namek. Later, he uses the technique to dodge one of Frieza's attacks and, as Super Saiyan, to dodge Frieza's Death Beams during their battle on Namek. Goku uses the technique once again in case Frieza does not fall for Goku's trick of pulling up at the last second and hitting himself with the Death Saucer.
Goku uses the technique twice against Cell during the Cell Games; he casts the image and after it fades through Cell, the real Goku punches Cell many times in the stomach and almost rings him out but Cell recovers and continues the fight.
Gohan also uses it many times against Cell as well.
In Dragon Ball Z: Broly - Second Coming, Broly uses it while facing Goten and Trunks on Earth, shortly after blasting them with an Eraser Cannon with enough power to force them out of their Super Saiyan forms and exhaust them, appearing in front of Goten and Trunks before using the Bloody Smash and smashing them on concrete.
Video Game Appearances
In the Budokai series, Teleport Counters can be used before any attack connects: a character can teleport behind the attacking character and counter-attack at the cost of 3 ki bars. The technique was named Wild Sense in the Budokai Tenkaichi series and Raging Blast series, where it is a Blast 1 technique. The attack is called Super Afterimage in Dragon Ball Xenoverse 2. In J-Stars Victory Vs, this technique is called Burning Counter.