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"Create a space that limits your opponent's movement. Be careful; this move leaves you vulnerable."
Dragon Ball Xenoverse Skill description

Time Bullet (タイムバレット Taimu Baretto) is a restraining technique used by Towa in Dragon Ball Xenoverse.


The user creates a spherical space of magical energy around the opponent restraining and damaging the opponent, but leaves the user vulnerable to attack.

Video Game Appearances

Time Bullet first appeared in Dragon Ball Xenoverse as part of the GT Pack 2 DLC. It is one of Towa's Super Skills and can be obtained by the Future Warrior as a reward in the DLC Parallel Quest event: "Insidious Plot".

In Dragon Ball Xenoverse 2, Time Bullet returns as a Super Skill which can be obtained by the Future Warrior by purchasing it from the Skill Shop after defeating Kid Buu in the main story.

As part of the Extra Pack 2 DLC, Dabura uses a stronger longer lasting version of the technique during the Infinite History Saga. After kidnapping Chronoa and taking her to the Crack of Time, he uses Time Bullet to imprison her and notes she will eventually die unless he is defeated. Chronoa is unable to break free and she remains trapped until the Future Warrior and their partner defeat Dabura. Besides its power, duration, and Dabura's ability to fight while the target remains imprisoned, it is identical to Towa's Time Bullet and is presumably stronger thanks to Dabura having empowered himself will large amounts of Damage Energy.

The attack is called Hell Bullet (ヘルバレット Heru Baretto) in Dragon Ball Heroes and Super Dragon Ball Heroes: World Mission where it appears as Towa's Super Attack in her base form. In World Mission, Froze learns Hell Bullet after reaching Bond Level 30 and Chamel learns it after reaching Bond Level 20. Additionally it can be learned by all Hero Type Avatars by raising Towa (Base)'s Camaraderie Lvl. There is also a Hell Bullet Super Attack Accessory which can be equipped to any card in a custom deck that isn't a Special Type causing Hell Bullet to replace that card's default Super Attack. Alternatively it can be used in Card Creation to add Hell Bullet as the default Super Attack to a custom card.



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