Dragon Ball Wiki
Tag: Visual edit
Tag: Visual edit
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[[File:Rift.jpg|thumb|left|The rift in ''Xenoverse 2'']]
 
[[File:Rift.jpg|thumb|left|The rift in ''Xenoverse 2'']]
 
The technique makes its video game debut in ''[[Dragon Ball Xenoverse 2]]'', spawning many enemies in [[Supervillain Mode]]. It also appeared in a cinematic cutscene when Future Trunks uses Give Me Energy! as the rift appeared in several different times in which the residents gave their energy to help assist him.
 
The technique makes its video game debut in ''[[Dragon Ball Xenoverse 2]]'', spawning many enemies in [[Supervillain Mode]]. It also appeared in a cinematic cutscene when Future Trunks uses Give Me Energy! as the rift appeared in several different times in which the residents gave their energy to help assist him.
[[File:Screenshot 2018-01-02-13-00-51-1-1.png|thumb|left|The first part of the rush attack as shown in ''Dokkan Battle''.|243x243px]]
+
[[File:Screenshot 2018-01-02-13-01-18-1.png|thumb|The rush attack in ''Dokkan Battle''.|125x125px]]
[[File:Screenshot 2018-01-02-13-01-18-1.png|thumb|The finishing move as shown in ''Dokkan Battle''.|214x214px]]
 
 
The rift also appeared in ''[[Dragon Ball Z: Dokkan Battle]]'' and introduced the rush attack as Goku Black's Super Attacks under the name '''Chaotic Dance'''.
 
The rift also appeared in ''[[Dragon Ball Z: Dokkan Battle]]'' and introduced the rush attack as Goku Black's Super Attacks under the name '''Chaotic Dance'''.
   
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The rift.jpg|Goku, Vegeta, and Goku Black looking at the rift in Dragon Ball Xenoverse 2.
 
The rift.jpg|Goku, Vegeta, and Goku Black looking at the rift in Dragon Ball Xenoverse 2.
 
The rift spawning Turles in Xenoverse 2.jpg|The rift spawning Turles in Dragon Ball Xenoverse 2.
 
The rift spawning Turles in Xenoverse 2.jpg|The rift spawning Turles in Dragon Ball Xenoverse 2.
 
Screenshot 2018-01-02-13-00-51-1-1.png|The first part of the rush attack as shown in ''Dokkan Battle''.
 
</gallery>
 
</gallery>
   

Revision as of 20:09, 3 January 2018

"Who knows? Even I don't know. Is what we see a different universe? The far future or the past? It could even be the bottomless anger that I hold within me. My power has surpassed even my understanding....."
— Goku Black to Vegeta after creating the rift.

Directory: TechniquesOffensive Techniques

The Work of the Gods (神の御業 Kami no Miwaza) is a mysterious anime-only portal opening technique created by the Sickle of Sorrow used by Super Saiyan Rosé Goku Black.

Overview

The Rift

Main articles: Cloning and Portal Opening

File:The rift..png

The rift's center

The Work of the Gods is the product of the Sickle of Sorrow after Black attempted to attack Vegeta with one slice. Although it completely missed, the slice was enough to rip a hole in reality. As said by Black above, this technique is largely unknown in terms of where it comes from. However, in the Dragon Ball Xenoverse 2 video game, it is stated that it was due to his Time Ring.[1] The rift is able to spawn multiple versions of him using the same sinister energy Black possesses. These "clones" are all equal to Black in terms of strength, but not in durability. However, this void will spawn more once one goes away, and if Black wishes, to create more. It also blocks any inter-dimensional teleportation techniques such as Instant Transmission. This rift will continue to exist until Black goes too far away, causing the void to disappear and in extension, the clones as well.

In Dragon Ball Xenoverse 2, The Work of the Gods is shown to create anomalies in time. Causing several enemies with similar evil energy as Goku Black to appear out of the portal. However, good energy can come out of it as well. As it is revealed that this rift is indeed from anywhere in the timeline. This is what caused Fused Zamasu's downfall against Future Trunks who gathered a large amount of spirit energy from several other timelines.

The rush attack

File:Screenshot 2018-01-02-12-53-27.png

The first part of the rush attack as shown in Dragon Ball FighterZ

File:Screenshot 2018-01-02-12-55-08.png

The finishing move of the rush attack as shown in Dragon Ball FighterZ.

This attack utilizes both the rift and the Sickle of Sorrow, consisting of Black first opening the rift with the Sickle of Sorrow, then having the opponent being attacked by at least four duplicates then finally being slashed by Black with the scythe energy blade.

This attack only appears in video games.

Video Game Appearances

File:Rift.jpg

The rift in Xenoverse 2

The technique makes its video game debut in Dragon Ball Xenoverse 2, spawning many enemies in Supervillain Mode. It also appeared in a cinematic cutscene when Future Trunks uses Give Me Energy! as the rift appeared in several different times in which the residents gave their energy to help assist him.

File:Screenshot 2018-01-02-13-01-18-1.png

The rush attack in Dokkan Battle.

The rift also appeared in Dragon Ball Z: Dokkan Battle and introduced the rush attack as Goku Black's Super Attacks under the name Chaotic Dance.

The rift and rush attack reappear once again in Dragon Ball FighterZ, functioning the same way as it did in Dokkan Battle.

Gallery

References