Narirama is a large automaton who appears mostly symmetrical except for his head piece. Most of his parts are maroon-colored, with silver detailing around his edges. His pauldrons (shoulder pieces) and pelvic parts have gold-colored rivets near the edges.
His midsection, upper arms and upper legs are dark bluish-grey, and he has a beige-colored head piece, hands and feet. His claws are a shiny dark grey. Like Nigrissi, Narirama has gold-plated abs as well as a gold-plated spine.
The front part of his upper torso has movable intakes in the center, from where Narirama can fire his Energy Cannon. The back part of his upper torso has panels that open up to allow him to charge the aforementioned attack. Just above the back part of his pauldrons are compartments where he stores his Super Suction Cups. The lower part of his rear has a propulsion mechanism that enables Narirama to move at high speeds, as he does not appear to use his legs for walking. His head piece has a single antenna on the right side and he has a singular blue optical sensor. His height is comparable to that of his Universe's God of Destruction, Mosco.
Judging from his programming, Narirama only has a singular desire: to win the Tournament of Power and avoid falling off the ring at all costs.
Like Universe 3's God of Destruction Mule, who does not speak at all and communicates only by beeping in 8-bit tones while piloting his robot Mosco, Narirama has very limited dialog and appears mostly incapable of saying anything other than his own name, the words "OK", "Charging Complete" or yelling while performing his attacks. Therefore, Nigrissi usually speaks on Narirama's behalf when interacting with others.
In the manga, Narirama seems to have a more defined personality, as he was shown posing with the rest of his team when the Tournament of Power was about to begin and then fighting jointly with his teammates, Panchia and Koitsukai, against the Trio de Dangers.
Dragon Ball Super
Universal Survival Saga
Main article: Universe Survival Saga
When Mule, Ea, and Camparri met with Nigrissi to discuss the rules of the Tournament of Power, Narirama was the first automaton that Nigrissi introduced to the trio of gods. Nigrissi went on to describe all of the handy integrated features that were designed to help him to last in the Tournament of Power.
As the Tournament began, Narirama used his extendable arms and legs to spin like a top and knocked away the combatants as he went by, including Brianne de Chateau, Sanka Ku, Su Roas, Cabba, Dispo, Methiop, Murisam, and Shosa, until both of his arms were quickly disabled by Hit and Basil, much to Nigrissi's shock. Later on, Hit blasted away both of Narirama's arms and gave him the choice of how he wanted to be eliminated. The robot attempted to blast him with his Energy Cannon, only for Hit to knock him out of the ring with a single finger flick during a Time-Skip. After Anilaza is defeated, Narirama is erased alongside all of Universe 3.
A super survival specifications modified warrior recruited by Nigrissi in order to participate in the Tournament of Power, he was upgraded for the tournament prior to it. When Narirama sped towards the gods of his universe, Ea and Camparri hid behind Mule, who was unfazed.
His primary trait is his ability to avoid falling off the ring at all costs, though he is also quite powerful, with his spinning attack being strong enough to send the likes of Dispo, base Cabba, the base form Kamikaze Fireballs, Shosa, Murisam, and Methiop flying. However, he was stopped in his tracks by Hit and damaged by Basil - who took advantage of the situation. Fighting one on one he was no match for Hit.
Techniques and Special Abilities
- Flight - The ability to fly without the use of ki. Narirama has the ability to levitate and fly through his cyber powers.
- Ki Blast – The most basic form of energy wave.
- Super Survival Mode - Narirama was modified so he is able to avoid a ring-out in the Tournament of Power. His abilities consist of:
- Iron Claws - Narirama was implemented with iron claws that were meant for him to latch onto the walls in order to prevent him from falling off of the arena.
- Mystic Attack - The extendable arms were added as another safety mechanism for the Tournament of Power.
- Spinning: The extendable legs can be used in combination with the arms to execute a spinning attack to knock away foes. It is possible that this attack is powerful enough to chip off the surface of the battle arena made of Kachi Katchin as fragments of a certain material were seen to be blown away during this attack.
- Super Suction Cups - To ensure no faults, Narirama was implanted with these super suction cups to latch himself onto the arena in case his iron claws were somehow cut off during the battle. One potential of this function is that unlike magnets, it will allow the user to attach to the ring regardless of what materials composing the battlefield.
- Energy Cannon - Narirama is capable of firing an energy cannon by charging his body's energy core, however this takes some time.
- Fighting Pose - Shown in the manga.
- Japanese: Takeshi Kusao
- Funimation dub: Daman Mills
- Portuguese dub:
- Brazilian Portuguese dub: César Emilio
- Portuguese dub: Quimbé
- Polish dub: Piotr Czaplicki
- Latin American Spanish dub: Ricardo Rocha
- Dragon Ball Super
- Narirama vs. Brianne de Chateau, Sanka Ku, Su Roas, Cabba, Dispo, Methiop, Murisam, Shosa, Hit, and Basil
- Narirama vs. Hit
- Narirama's name is a pun on .
- Despite of being introduced as one of the top warriors of Universe 3 and having the complete trust of Nigrisshi, he was the second to be defeated, with relative ease, by Hit. Coincidentally, Nigrisshi was the first.
- Narirama was the only member from Team Universe 3 who never fought any member from Team Universe 7.