Dragon Ball Wiki

M.O.S. You can read the Manual of Style for editing guidelines.

READ MORE

Dragon Ball Wiki
Advertisement

The Energy Clash is a situation in which two energy-based techniques collide and compete to consume one another and proceed to their targets.

Overview[]

Energy Clashes appear in the Dragon Ball franchise. It debuted in the chapter "The Kamehameha" and its anime episode counterpart "The Grand Finals". The first game to ever have an energy wave struggle is Dragon Ball Z: Super Butōden 2. For example, the user will utilize the Kamehameha technique while the other user will use a similar energy wave attack, and they proceed to fire their beams on opposite sides. The energy waves will eventually collide with each other and begin clashing. The power is relative, as the user begins to power up their energy, their attack will eventually overwhelm and overpower their opponent.

Variations[]

  • Kamehameha Clash - An Energy Clash variation in Dragon Ball Heroes and World Mission where both teams activate the Kamehameha Mode CAA Special Ability after both teams' Attack Phases during the same round which causes their respective Kamehamehas to clash.

List of Energy Clashes[]

Pre-Dragon Ball
Dragon Ball
Goku's Super Kamehameha vs. Piccolo's Makosen (manga)

Goku's and Piccolo's Energy Clash at the 23rd World Martial Arts Tournament

Dragon Ball Z
Energy Struggle.

Ultimate Gohan's Electric Kamehameha struggles with Super Buu's Calamity Blaster

Dragon Ball Daima
Dragon Ball Super
Super Dragon Ball Heroes
Dragon Ball GT
Films
GalacticBusterWavesVsKamehameha

Bojack's Galactic Buster vs. Gohan's Super Kamehameha

OVAs

Video Game Appearances[]

In the Dragon Ball Z Collectible Card Game, it is named Energy Deflection.

In Budokai 3, it is named Beam Struggle.

In Budokai Tenkaichi and Budokai Tenkaichi 2, It was named Energy Clash. In Budokai Tenkaichi 3 it is named Energy Crash. It can be used for the "Armor Break" of characters. In the Budokai Tenkaichi series, when two users utilize energy-based techniques against each other, they will collide in an energy struggle and only the loser will take a large portion of damage from the opponent's energy attack, with the additional force of their own technique. If Tien Shinhan uses his Tri-Beam against an energy beam such as Goku's Kamehameha, the Kamehameha will go through the Tri-Beam and the Tri-Beam will go around the Kamehameha, neither canceling out, thus damaging both users. In Budokai Tenkaichi 3 and Tenkaichi Tag Team, however, this is fixed so that even if the attacks are not of the same shape or type, they can still collide into each other. The force and damage it inflicts to the loser varies greatly. For example, if the full powered Spirit Bomb was unable to overpower the 10x Kamehameha, the loser who used the Spirit Bomb will suffer an enormous amount of damage from both the Spirit Bomb and the 10x Kamehameha. Also, certain energy beams cannot clash and will instead cancel out each other (like the Special Beam Cannon, Death Beam, and Dodon Ray). Garlic Jr.'s Death Impact and Dead Zone are different from the others since it cancels out any attack that it collides with.

In Supersonic Warriors 2, Energy Clashes are where both players have to activate their special attacks at the same time (or the split-second right after the other activates a special attack).

In Burst Limit, attacks can only collide if they are both energy beams. If an energy wave or energy sphere collides with an energy sphere, both attacks will be canceled out.

In the Raging Blast series and Tenkaichi Tag Team, it is named Shot Exchange. In Raging Blast 2, it is possible to have a tie in an energy struggle. Both attacks will explode, leaving a huge cloud of smoke where the two attacks collided.

In Dragon Ball Heroes, Ultimate Mission X, and World Mission, a Kamehameha Clash occurs when both teams activate Kamehameha Mode at the end of their Attack Phases.

In Extreme Butōden, it is named Ultimate Counter.

In Dragon Ball Fusions, it is not directly named but appears as a minor mechanic when a character is targeted by a blast Super Attack. If they have enough ki built up to respond with a blast Super Attack of their own, they can choose to counterattack and repeatedly tap a button to win the ensuing Energy Clash, potentially preventing huge amounts of incoming damage.

In Kakarot, it is named Energy Wave Clash.

In Fortnite x Dragon Ball Super, when two Kamehameha Mythic Weapons collide, they can actually form an unintentional Energy Clash.

In Sparking! Zero, it is named Blast Impact and is an Impact Action that occurs upon the collision of two ranged Blast attacks. When a Blast Impact begins, a meter displays on screen, and a gauge on the right side begins increasing. Pressing converts the gauge into energy for their Blast, affecting whose Blast comes out on top. In addition to single button presses, it also increases a characters power through rapidly tapping the button as well. If there are two characters that collide with extremely powerful energy attacks, they'll cause an entire stage to break into a Dimension of Strange Swirling Lights. The winner deals tremendous damage to the opponent. Some character attacks like Garlic Jr.'s Death Impact, Turles' Kill Driver, and Hirudegarn's Gigantic Flame are now clashable with their attacks unlike the original Budokai Tenkaichi series.

Gallery[]

References[]

Advertisement