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Dragon Ball Fusions (ドラゴンボールフュージョンズ Doragon Bōru Fyūjonzu) is a Nintendo 3DS game released in Japan on August 4, 2016 and was released in North America on November 22, 2016[1] and in Europe and Australia on February 17, 2017. However, North American players who preordered the game from GameStop, were able to get the game on November 18, 2016.


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In conjunction with the game, Shueisha and their partners ran a contest where entrants could submit their own designs for two Dragon Ball characters fused together, with the winning design(s) to appear in the game, as well as a special “manga project” in Saikyō Jump by Hiroshi Otoki. Select runners-up will also receive an “Extreme Heroes W (Double) Pack” signed by Masako Nozawa.




Unlike other Dragon Ball games in the franchise, Dragon Ball Fusions does not follow the story from the manga or anime. Rather, it revolves around the exploits of the customizable main protagonist Tekka and their friend/rival Pinich who use the Dragon Balls to summon Shenron and wish for the greatest martial arts tournament ever, resulting in the rest of the story to take place.

This wish resulted in the creation of the Timespace Rift, a warped dimension connected to and/or containing locations from various eras/timelines and parallel dimensions like Other World. After being sucked into the Timespace Rift after making their wish, they are informed by Bulma about the Timespace Tournament, a contest where fighters from throughout all the Dragon Ball Timelines come together to fight an see who is the best. However, before they are able to get to the tournament, they must first make their way through 4 areas connected by Korin's Tower. Bulma gives Tekka Ziku, a robotic Timespace Radar she developed that she believes will help Tekka in their quest and suggests they seek out Goten and Trunks who were also looking for teammates for the tournament.

Pinich leaves Tekka as he considers them to be his rival and goes off in search of his own teammates. Tekka meets Goten and Trunks after Ziku mistakenly leads Tekka to Nappa and Raditz. After teaming up with Goten and Trunks, Tekka fails to find any more allies and returns to the Capsule Corporation when Ziku suddenly detects Goku's ki signature. They track the signature near Goku's House within the rift by do not find him and Ziku informs them that he is in another dimension of time. Ziku instructs Tekka to use the Burst Ki technique to break open a hole in Timespace similar to how Gotenks escaped the Hyperbolic Time Chamber. This opens a hole in the fabric of Timespace that causes Kid Goku from the time period when he was still training under Kami to appear in the Timespace Rift, to the shock of Goten and Trunks. After explaining the situation to Goku and his relation to Goten, as well as revealing Trunks to be Bulma's son, Goku decides to join Tekka's Team as he is excited by the idea of fighting in the tournament. They return to Bulma who gets into an argument with Goku when he makes a remark about her age. She then informs Tekka's Team that they have enough members to break the Sky Barrier preventing them from traveling further up Korin's Tower. Before they can break the barrier, they are confronted by Raditz and Nappa. Kid Goku ends up encountering his brother and Raditz recognizes Goku in his child form. Nappa and Raditz then reveal that they had learned how to perform the Fusion Dance via Mimicry after having witnessed Goten and Trunks use it during a previous encounter with the two half-Saiyans. Raditz and Nappa fuse to form Natz, forcing Trunks and Goten to fuse into Gotenks to help Goku and Tekka defeat Natz. After defeat Natz which causing Nappa and Raditz to defuse, Tekka's Team break the Sky Barrier with energy collected during their recent battles.

They eventually arrive in another area of the Timespace Rift that contains King Kai's Planet, Satan City, and portions of Planet Namek. However the climb up Korin's tower leaves them hungry and exhausted, so they decide to rest on King Kai's Planet, where they meet King Kai. King Kai explains more about barriers and the energy required to break them and tells them they must find more allies to increase the amount and types of energy they can utilize. They then travel to Satan City and break down its barrier. In the city Ziku detects another power level coming from a different timeline and Tekka uses Burst Ki to open a portal. This causes Pan from the GT Timeline to appear causing her to accidentally attack Kid Trunks as she was apparently fighting when she sucked into the Timespace Rift. Pan quickly mistakes Kid Goku for the Goku from her Timeline and is shocked to see her Uncle Goten and Trunks as kids.

After explaining the situation and Pan explains her relationship to Goten and Goku, Pan decides to join Tekka's team as she is worried about her grandfather's younger self due to his personality and her view of Kid Trunks being unreliable. During their time in Satan City, they encounter Trunks' sister Bulla from the GT Timeline and his aunt Tights' younger self and assist them in various tasks. After helping Bulla drum up business for the Clothing Shop, she reveals her true identity to Kid Trunks (as she and Pan had previously kept that information to themselves) who is shocked to learn that he will have a little sister in the future. Tights explains that Jaco's future self found her and told her to wait in Satan City. She asks Trunks and the others to help her find some inspiration in order to become a great science fiction author like her future self.

As they are about to leave they are approached by the Ginyu Force who ask for their help in breaking the barrier around Frieza's Spaceship as they believe someone important to them is trapped there. Unaware of the Ginyu Force's evil nature and association with Frieza, they agree to help in exchange for the Ginyu Force teaching them a new technique. They manage to break the barrier but find no one onboard so they return to Satan City to inform Ginyu what they found. Relieved, Ginyu keeps his word and teaches them the Five-Way Fusion dance which allows Tekka's Team to fuse into the powerful Ultra Fusion. After their Ultra Fusion manages to defeat the Ginyu Force single-handily, Goten and Trunks decide to teach the Ginyu Force the Metamoran Fusion Dance as thanks. Ziku then informs them of a powerful ki in the vicinity of Frieza's Spaceship. The Ginyu Force join them in the hopes it is the person they were worried about. Ziku informs them that the signature is in another dimension, causing Tekka to use Burst Ki, accidentally freeing the cocooned Frieza from Earth's Hell following the tyrant's second death at the hands of Goku. Seeing Goku and Trunks, Frieza orders the Ginyu to kill Tekka's Team despite Ginyu's attempt to explain how they helped the Ginyu Force free Frieza. With little alternative but to obey their master, the Ginyu Force confront Tekka's Team. Using the Fusion Dance they learned from Goten and Trunks, Jeice and Guldo fuse into Gulce while Burter and Recoome fuse into Recurter. The two fused Ginyu Force members and Captain Ginyu confront Tekka's Team, but are defeated and forced to flee with Frieza, abandoning Frieza's Spaceship in the process.

Seeing the abandoned Spaceship, Trunks gets the idea to use it and while the rest of Tekka's Team are busy breaking down the second Sky Barrier, Trunks has his mother modify Frieza's Spaceship for the team to use as a mobile base for their team, making traveling around the rift much easier. However they end up crashing into Pinich soon after arriving in the rift's third area. After Tekka manages to wake the knocked out Pinich, they hear the voice of Vegeta admonishing Tekka for his carelessness and are surprised to discover that Vegeta is acting as Pinich's martial arts master to help the young Saiyan become stronger and achieve his Super Saiyan form. After parting ways with Pinich and Vegeta, Tekka's Team decide to travel to nearby Kame House to seek Master Roshi's advice and/or convince him to join them. However Roshi refuses to join their team. Instead he tells them the secrets to recruiting new allies and mentions a pretty female martial artist practicing nearby, whom Tekka's team manage to recruit after defeating her with a Zenkai Attack. After returning to Roshi, he informs them that most of the fighters have gathered at the Cell Games Arena and suggest they search their for more allies. He also tells them that certain fighters may require them to meet certain conditions or complete certain events for them to join their team. He also explains that each of the 5 types of energy is tied to one of the 5 races and in order to obtain different types of Energy they must recruit fighters from different races.

After leaving Master Roshi's, Tekka's team can take part in various sub-events to recruit various fighters from Krillin, Yamcha, Tien, and Chiaotzu. They can also return to Satan City, where they hear a women scream for help. By investigating the scream, Tekka's team find a young woman being accosted by two men, whom they defeat, only to discover that the woman was Bulla and that she was only pretending to be in trouble in order to attract the attention of an attractive martial artist that Bulla was interested in by having him come in and "save" her. She leaves and tries to continue her damsel-in-distress act behind Orange Star High School, but Tekka's team foil her plans once again when they intervene, causing her to tell Trunks and his friends to stop interfering, or else. However they end up foiling a third attempt, though Bulla reveals she expected they would so she challenges them to a fight with the men who were helping her in her scheme as backup. Trunks is surprised to learn she can fight, causing Bulla to proudly state that the blood of both their Earthling mother and Saiyan father flows through her veins as well. However, due to her lack of training, Bulla is defeated. Angry over her lose, she asks Tekka why they keep interfering and calls their reason stupid when they reveal they were worried that her screams might be real. However she states that she likes people like Tekka and decides to join up with Tekka and her brother's team.

Mini Post Game Interactions

There are very few but when you finish the story you unlock little interactions between characters. The first is if you have broken the barrier for Beerus' Planet and then travel to Satan City and talk to Young Gohan, Pan will urge Young Gohan and Kid Trunks to fuse and eventually they fuse into their EX fusion, EX Gohanks, afterwards Pan remarks how she thought the fusion would look stronger than that, this makes Gohanks angry and he tells Pan how they are the strongest fusion, strong enough to even defeat Beerus. You then see Gohanks fly off to Planet Beerus and a few seconds afterwards you and your team will fly after them. When you arrive on Planet Beerus you will find an injured Gohanks which probably means he is not even close to Beerus' power level. Eventually they unfuse and the dialogue ends and the game resumes.

Another one is with Grandpa Gohan. For this one, you need to go to Goku's home post game. There you will see Grandpa Gohan with his signature mask on and an angel halo around his head. You can talk to him and the characters will just have a conversation about how Goten is Grandpa Gohan's great grandson and how Pan is Gohan's great great granddaughter.

Timeline Placement

The timeline is the one where Tekka and Pinich are in. Due to the nature of the game's setting it is hard to tell what exact timeline the game takes place in but it can assume it is near the Dragon Ball Super timeline as it has Goku in his Whis Symbol Gi train Tekka and the same for Pinich with Vegeta however due to the warped nature of the Timespace Rift it is unclear as it is connected to multiple timelines. Other than that its placement within the timeline is unclear since all the warriors are from different timelines. Presumably Kid Trunks, Goten, and Bulma originate from the Dragon Ball Super timeline as well, while Kid Goku comes from the time period when he was training under Kami, while Pan, Bulla, Teen Uub originate from some point in the GT Timeline. Gohan and Videl originate from some point when they were still in high school though after the defeat of Kid Buu as they both have their superhero alter-egos Great Saiyaman and Great Saiyaman 2. Towa and Mira presumably originate from the timelines of Xenoverse, Online, or Heroes. Tights comes from the timeline when she was still beginning her writing career and after her adventures in Jaco the Galactic Patrolman as she already knows Jaco though is still young and has yet to become a successful writer. Frieza comes from the timeline after his second death as he possesses his organic body while cocooned in Earth's Hell though being summoned to the Timespace Rift somehow revives him much like the freed villains in Fusion Reborn and GT who lacked halos. Gine comes from a timeline after Kakarrot's birth as she recognizes Kid Goku as her son and before her death. Bardock comes from a timeline after the murder of his comrades and possibly after his encounter with Chilled as he can transform into a Super Saiyan.

Playable Characters

Playable Fusion Characters

Metamoran Fusions
Potara Fusions

DLC Playable Characters

Potara Fusions

Minor playable characters

Main article: List of minor playable characters in Dragon Ball Fusions






Enemy/Boss NPCs

  • Mecha Goku (Base, Super Mecha Goku) - Base/SMG: C-Rank
Giant Bosses

Non-playable Characters

Non-playable Forms
  • Super Saiyan Blue DBS Future Trunks (Said to have acquired it after training with Tekka's Team and Vegito Blue in one of the Ziku-kan Quests, though the actual form is never depicted on-screen, thus unplayable)
  • God-like Saiyan DBS Future Trunks (Only depicted in his God-like Saiyan state in dialogue cutscenes after he is said to have achieved Super Saiyan Blue through training in one of the Ziku-kan Quests, thus unplayable)

Avatar System

The game's protagonist (whose default name in-game is Tekka) is actually a customizable avatar character. The player is able to choose between 5 races; Earthling, Saiyan, Namekian, Offworlder and Alien, and customize their gender, face, hair style, height, skin tone and also colors of their initial outfit. During gameplay, the player can obtain and buy various other outfits too, and they all can receive custom colors.

The race system also is used for the existing characters, with every single one fitting in one of its classifications. The new "Offworlder" race is used by Fusions to group together Majin, Core Person, Angel, Beerus' Race, Eternal Dragon, Devil, Demon World characters and Demonic Bio-Androids. Androids, Red Ribbon Bio-Androids, and Half-Saiyans are classified as Earthlings. "Alien" groups together various extraterrestrial races that are Bas, Brench-seijin, Botamo's race, Burter's race, Dodoria's race, Frieza Race, Ginyu's race, Hit's race, Metalman, Recoome's race, Saibamen, and Zarbon's race. Namekians are classified as genderless due to being hermaphrodites that reproduce asexually and lack a binary gender.

Various techniques from many different Dragon Ball characters, including ones who aren't in the game, can be obtained later, although some techniques are limited by race and others can only be equipped by fusions. Later in the game, customizable outfits (based on clothing worn by Dragon Ball series characters) can be purchased from Bulla's Clothing Shop in Satan City.

Learnable Special Moves

All playable characters can learn various Special Moves such as the Kamehameha. Unlike most games, Special Moves can have additional stats that can boost attributes such as a character's HP, Melee, Ki Blast, Defense, and Luck stats. Also Special Moves are ranked from C, B, A, S, and G, with G being the highest. Higher ranks mean the Special Move will be stronger and have better stats (for example a Kamehameha with a G Rank can be more powerful than a Super Kamehameha with a Level C rank).

Special Moves are usually obtained performing a Ring Out KO on an enemy, as a reward for answering all of Guru's quiz questions correctly, Adventure Bonus reward, or via the Spaceship's Special Move Machine which allows the player to trade Energy or Play Coins for random Special Moves.

Each character has a list of the Special Moves which they can learn. Some characters may need to reach a certain level to learn a specific Special Move (for example Kid Goku can learn Full Power Kamehameha after reaching Lv. 65).

Some Special Moves have stronger variations which have more power, greater range, and/or effect (for example Galick Gun and Super Galick Gun). Some moves such as Maiden Burst or Big Bang Attack have variations that have identical attack animations like Muscle Burst or Planet Bomb.

Some Special Moves have a Range Up variant or permanently have their Ki Orb cost reduced by one Ki Orb though these versions lack HP, Melee, Ki Blast, Defense, or Luck stats and are all classified as G-Rank. Certain Special Moves become available via fusion if users of two compatible techniques fuse via EX-Fusion or Freeform Fusion. Examples include the Big Bang Kamehameha, Big Bang Spirit Ball, Crusher Destructo-Disc, Crusher Spirit Ball, Darkness Breaker, Death Spirit Bomb, Destructo Spirit Ball, DIE DIE Grenade, Dodon Beam Cannon, Elegant Maximum Blaster, Energy Blade Slash, Final Masenko, Freeze Infinity Cannon, Galick Kamehameha, Gigantic Spirit Bomb, Godlike Big Bang Kamehameha, Infinity Energy Cannon, Illusion Beam Cannon, Illusion Dodon Ray, Kamehame Beam Cannon, Kamehame Tri-Beam, Masenko Beam Cannon, Spirit Orb, True Rolling Energy Burst Break, Whirlwind Spin.

Passive Skills

In addition to Special Moves, each character also have passive Skills that provide certain bonuses and/or effects, such as auto HP restoration each turn, immunity to certain moves such as Body Change and Devilmite Beam, boost or alter certain stats (either automatically or under certain conditions), or allow characters to revive after being KO'd or prevent a Ring Out. Unlike Special Moves, Skills are preset and cannot be changed.

Also some characters such as Fusions have Special Skills.


The Fusion Dance is used by the playable characters during battle and has limited duration like in the series. They also have new techniques that its component warriors can't use by themselves. However, there are many new pairs here.

Ultra Fusions

Main article: Ultra Fusion The game features a new Fusion Dance created by the Ginyu Force called Five-Way Fusion involving 5 warriors fusing at once. Its length seems to be even shorter than the Metamoran Fusion Dance, and it's basically a strong finisher attack gameplay-wise. The form that the fusion takes depends entirely on the character that initiates the dance, taking their race, gender and skin color.

Enemy-only Ultra Fusion

Ex Fusions

After Tekka, and his best friend Pinich, summoned Shenron to create the strongest Budokai in the world, the dragon created a world made of a mixture of different worlds and times from the Dragon Ball universe. Time and space are tangled there, so Tekka can potentially meet and recruit any character from any time in the series, and eventually fuse them thanks to the Metamo-Ring, a mysterious wristband invented by Capsule Corp.

In addition to combining the abilities of both characters, there are techniques that can only be used by fusions. Tekka can use Ex-Fusion alongside any other playable character in the game, although some require special conditions before the ability is unlocked. The following fusions were demonstrated by the game's marketing material.

The other characters have limited fusion combination possibilities among themselves.

EX Fusions (Minor characters)

QR Code Fusions

These Fusions join as standalone characters. They can't be undone and they can be used right alongside their component characters. In Future Gohanks' and Taks' cases, one of their components isn't even in the game by themselves (Future Gohan and Tapion).

Freeform Fusions

A Freeform Fusion between Goku and Vegeta in Super Saiyan Blue

This is a special fusion using the 3DS' Streetpass feature. The player needs to activate the Streetpass feature and choose a character, leaving the system in rest mode afterwards. Then, they need to cross pathes with another player who also has chosen a character for it - the result will be a fusion that even surpasses EX Fusion in freedom - not constrained by any limits.[27]

These fusions are always named "KF" followed by name of the character chosen by the player, with "KF" standing for Katteni(Arbitrary) Fusion (勝手にフュージョン Katteni Fyūjon).

Limited Edition

A Japanese limited edition bundle will also be released, which includes a New Nintendo 3DS, two limited edition faceplates and the game itself.

Along with the bundle information, Bandai Namco has released details on what’s in store for those who pre-order the title, or get their hands on a first-print copy of the game. The bonus will be a download code for a Super Saiyan Blue Goku that you can get as a starting character in your party, and a “Gohanks:EX” battle card to use in Dragon Ball Heroes.


In the game's North American release, all swords in the game had been replaced with wooden swords. As a result, sword wielding characters such as Future Trunks and Dabura wield wooden swords when performing sword-based Special Moves in the North American release of the game.

Though no explanation as to why this change was made, a representative of Bandai Namco told Operation Rainfall that the decision was made by Nintendo and Bandai Namco.

Interestingly, the use of firearms such as the .22 Gun and .45 Gun are left uncensored, though this may be attributed to the fact they fire ki blast-like projectiles instead of bullets making them similar to Beam Gun and its variations (it is actually not uncommon for fictional media to use futuristic energy weapons and ray guns as a more kid friendly replacement or alternative to normal firearms which is likely why they were left uncensored).


  • This is the first video game appearance of Prillin, a hypothetical fusion originally drawn by Akira Toriyama for the Shonen Jump magazine.
  • It is also the first video game to feature Goku's mother Gine as a playable character.
  • Counting fusions and the game original characters, this game has been confirmed to have 1013 playable characters. The biggest character roster in any Dragon Ball game to date, beating the likes of Dragon Ball Heroes and Budokai Tenkaichi 3.[28]
  • Interestingly, despite the censorship of swords, the North American release does not censor the mention of Panties in the Sub-Event "The Panty Thief Appears" where Tekka's team must track down Oolong after he steals panties belonging to a girl named Peco. However this may be do to the fact they are only mentioned as part of the Sub-Event's plot and do not actually appear.
  • In the English localization, certain character profiles (such as Butor's or Ninny's) use the wrong gender pronouns (such as referring to a female character as he/him or a male as she/her) despite correct gender symbol (♂ for male or ♀ female) being listed next to their race.
  • Kid Goku calls Korin the nickname "Whiskers" which may be a reference to the Gold Harmony dub where Korin was called 'Whiskers the Wonder Cat'.
  • This is another game where Goku's strongest forms, Super Saiyan 4, Super Saiyan God, and Super Saiyan Blue appeared together, also, this is the first game since Budokai 3, to have normal (Dragon Ball Super) Goku using the Super Saiyan 4 form instead of GT Goku, transforming to this form first first before the Super Saiyan Blue form during Tekka and company's training.
  • This is the one of the first games to have all of Goku's incarnations playable (Kid, who is a major character, Z, optional, Super, who is a supporting character, and GT, also optional), This is also one of the first to have normal Goku (Dragon Ball Super incarnation only) with all his Super Saiyan forms aside Super Saiyan 2 (including Super Saiyan 4, which originally belonged to GT Goku).
  • This game is one of a couple of Dragon Ball games localized in America that was never dubbed in English by Funimation. Others notable examples include Dragon Ball Z: Attack of the Saiyans, Dragon Ball Z: Extreme Butōden, and Super Dragon Ball Heroes: World Mission.


Promotional Art

In-Game Images


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