"See you in hell, Cui."
With the enemy on the ground or in the air, Vegeta aims at them with his outstretched index and middle fingers held together and creates a huge explosion on the opponent, inflicting a great amount of damage.
Vegeta first uses this attack to kill a Saibaman for holding back during his battle against Tien Shinhan. Later, on Namek, Vegeta uses it to kill Cui while the latter is fleeing from him in the middle of their battle.
Frieza uses a similar attack to kill Krillin after nearly killing Piccolo with a Death Beam. However, this ends up being the tyrant's downfall, as this action pushes Goku over the edge, transforming him into a Super Saiyan for the first time.
- Burning Impact - The combination of Vegeta's Dirty Fireworks and Future Trunks' Burning Attack. It is Xeno Vegeks' super attack in Super Dragon Ball Heroes.
Video Game Appearances
"Trigger an explosion at your enemy's destination. Attack again and increase the damage!"
— Dragon Ball Xenoverse in-game description
Vegeta randomly uses it in Dragon Ball Z: Super Saiya Densetsu, where it is named Shockwave (衝撃波 Shōgekiha). He also uses it in the first Dragon Ball Z: Supersonic Warriors, where its Japanese name is written differently as 汚い花火だ (Kitanai Hanabi da, lit. "Those are dirty fireworks").
The technique is called Final Impact (ファイナルインパクト Fainaru Inpakuto) in the Budokai series and Dragon Ball Heroes, and Flash Strike (フラッシュストライク Furasshu Sutoraiku) in Dragon Ball Z: Burst Limit and Dragon Ball Xenoverse.
In Dragon Ball Heroes, a short combination of punches and kicks is added to the technique before Vegeta creates the explosion onto the opponent. In addition to Vegeta, it also appears as a Super Attack for SH1-48 Xeno Vegeta.
It was named Dirty Fireworks in the Budokai Tenkaichi series, where it is Vegeta (Scouter)'s Ultimate Blast. First, he shouts "Don't bother!" as he charges at the opponent, punches them in the stomach, and uppercuts them up into the air, and then he uses the technique while saying "I'll break you!" After the opponent is destroyed, Vegeta says "Hah, simple tricks." In Dragon Ball: Raging Blast 2, Dirty Fireworks is one of Vegeta (Scouter)'s Super Attacks, and it is no longer a rush as it was in the Budokai Tenkaichi series. Its execution now involves Vegeta directly pointing his index and middle fingers at the opponent and says "Don't bother!", then he fires the attack at him/her and shouts, "I'll blast you into bits!" Afterwards, Vegeta says "Nice fireworks".
In Xenoverse, it appears under the name Flash Strike and is one of Vegeta's super skills. This version has the user concentrate ki at the target's present or future location and then detonating it in a small explosion. It also appears as one of Vegito's Super Skills in his third skill set. Vegeta also teaches this technique to the Future Warrior during his training of them as the Warrior's Master. In the game, it functions similarly to the Evil Eyes skill as both set off explosions at their opponent's location. The only difference visually is Flash Strike's signature hand gesture.
"Creates Ki that explodes in the path of a moving opponent."
— Dragon Ball Xenoverse 2 Tutorial description
In Dragon Ball Xenoverse 2 it returns under the name Flash Strike and is one of Vegeta's Super Skills. It can also be learned by the Future Warrior by completing School Quest: Lesson 2 of Vegeta's Training. Interestingly, when successfully performing the technique in Xenoverse 2, Vegeta and the Future Warrior will call out Dirty Fireworks.
Dirty Fireworks appears in Dragon Ball FighterZ as part of Saiyan Saga Vegeta's Light autocombo. It functions as a launcher, leading straight into a Z-Dash and a continued basic combo if the right button is pressed.
In Super Dragon Ball Heroes: World Mission, it appears as a Super Attack for Vegeta, Vegeta (GT), & Vegeta (Xeno) under the name Final Impact though like in Dragon Ball Heroes, they will perform a rush attack with the "fireworks" portion as the finisher. Additionally it also appears as a Giga Rarity Super Attack Accessory that Beat can equip to any non-Special type card (official or custom) in a Custom Deck or add it to any Custom Card created through Card Creation provided its Blank Card has enough Custom Points to equip it.