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==Overview== |
==Overview== |
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+ | [[File:Impaling_Kamehameha_Combo.jpg|thumb|left|Kid Goku ends his Blast Combo with a Kamehameha in ''Budokai Tenkaichi 3'']] |
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Those techniques were introduced in the video game ''[[Dragon Ball Z: Budokai Tenkaichi 3]]'', and are also used in the [[Dragon Ball: Raging Blast (series)|''Raging Blast'' games]]. The Blast 2's executed at the end of these combo's do significantly less damage than a Blast 2 performed normally, but use a fraction of the ''[[ki]]'' that would normally be used and does not put the user out of his/her MAX power mode. |
Those techniques were introduced in the video game ''[[Dragon Ball Z: Budokai Tenkaichi 3]]'', and are also used in the [[Dragon Ball: Raging Blast (series)|''Raging Blast'' games]]. The Blast 2's executed at the end of these combo's do significantly less damage than a Blast 2 performed normally, but use a fraction of the ''[[ki]]'' that would normally be used and does not put the user out of his/her MAX power mode. |
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Revision as of 23:16, 16 October 2013
Directory: Techniques → Offensive Techniques
Blast Combos are combo techniques followed up with a Blast 2 (or a Super Attack).
Overview
Those techniques were introduced in the video game Dragon Ball Z: Budokai Tenkaichi 3, and are also used in the Raging Blast games. The Blast 2's executed at the end of these combo's do significantly less damage than a Blast 2 performed normally, but use a fraction of the ki that would normally be used and does not put the user out of his/her MAX power mode.
For example, Goku performs a Rolling Hammer, then uses the basic follow up to that move, and after he knocks the opponent away, he quickly executes a weaker Kamehameha wave.