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==Overview==
 
==Overview==
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[[File:Impaling_Kamehameha_Combo.jpg|thumb|left|Kid Goku ends his Blast Combo with a Kamehameha in ''Budokai Tenkaichi 3'']]
 
Those techniques were introduced in the video game ''[[Dragon Ball Z: Budokai Tenkaichi 3]]'', and are also used in the [[Dragon Ball: Raging Blast (series)|''Raging Blast'' games]]. The Blast 2's executed at the end of these combo's do significantly less damage than a Blast 2 performed normally, but use a fraction of the ''[[ki]]'' that would normally be used and does not put the user out of his/her MAX power mode.
 
Those techniques were introduced in the video game ''[[Dragon Ball Z: Budokai Tenkaichi 3]]'', and are also used in the [[Dragon Ball: Raging Blast (series)|''Raging Blast'' games]]. The Blast 2's executed at the end of these combo's do significantly less damage than a Blast 2 performed normally, but use a fraction of the ''[[ki]]'' that would normally be used and does not put the user out of his/her MAX power mode.
   

Revision as of 23:16, 16 October 2013

Directory: TechniquesOffensive Techniques

Blast Combos are combo techniques followed up with a Blast 2 (or a Super Attack).

Overview

Impaling Kamehameha Combo

Kid Goku ends his Blast Combo with a Kamehameha in Budokai Tenkaichi 3

Those techniques were introduced in the video game Dragon Ball Z: Budokai Tenkaichi 3, and are also used in the Raging Blast games. The Blast 2's executed at the end of these combo's do significantly less damage than a Blast 2 performed normally, but use a fraction of the ki that would normally be used and does not put the user out of his/her MAX power mode.

For example, Goku performs a Rolling Hammer, then uses the basic follow up to that move, and after he knocks the opponent away, he quickly executes a weaker Kamehameha wave.